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2026-08-13 21:16
Design Notes for a Deterministic C++ Simulation Framework
“Same inputs, same result” sounds like a simple requirement. In a multithreaded simulation, it is an architectural constraint that touches data layout, scheduling, physics, randomness, floating-point behavior, serialization, and debugging.
Determinism is valuable for replays, lockstep networking, regression tests, and reproducing hard failures. It does not happen automatically.
Define t...